The experience centered around an app that sent kids on an interactive, educational scavenger hunt—transforming the Met’s two million square feet, the largest museum space in North America, into an endlessly explorable metaverse playground.
Along the way, a trail of educational clues led kids to track down specific artworks in real life and then recreate them through augmented reality. With a simple scan, five thousand years of art history shifted from physical masterpieces to collectible Roblox-style virtual items, blurring the line between museum and metaverse.
In the process, kids didn’t just learn about art—they became genuine digital art collectors, discovering the museum’s vast collection through play, creativity, and hands-on exploration.